Live audience experiences

Put the audience in the show.

Event Wave turns audience smartphones into synchronised screens and lights that can become part of the live production, without relying on a mobile data connection.

Built for live venues

Designed for the places where mobile data struggles.

Busy arenas, stadiums and venues can put huge demand on mobile networks. Event Wave does not depend on an audience member having a working mobile data connection during the show, helping the experience remain available when venue connectivity is congested or unreliable.

No data connection required

Live show commands reach participating devices locally, rather than depending on each phone having usable venue internet or mobile data.

Synchronised effects

Coordinate screen colour, visual content and phone torch effects across participating audience devices.

Made for live control

Designed so audience effects can be triggered as part of the production rather than operating as a separate audience experience.

Part of the production

Another creative tool for the show.

Event Wave is designed to put audience phones under show control, allowing lighting and production professionals to incorporate the audience into cues, looks and sequences alongside the rest of the production.

Live operator control

Trigger audience looks and effects in real time from the show control environment.

Lighting integration

Designed to fit into professional lighting workflows, allowing phone effects to be treated as another visual element in the room.

Audience segmentation

Different groups of devices can receive different colours or effects, enabling movement and patterns across the audience.

Phones instead of dedicated wearables

Use the hardware already in the audience's hands.

RFID LED wristbands can create impressive audience effects, but they require dedicated hardware to be supplied to attendees. Event Wave uses compatible audience smartphones as the visual device instead.

No wristband handout

There is no dedicated lighting wearable to distribute to every participating audience member before the show.

No wristband collection

There is no show lighting device that needs to be recovered from the audience afterwards.

A richer display

A smartphone provides both a full colour screen and a torch, opening up effects beyond a single wearable light source.

Audience experience

From spectator to part of the visual.

A phone can become a pixel, a light, a colour or a piece of content within a much larger audience effect. The result is a visual layer that extends the production beyond the stage and into the venue itself.

Colour

Fill screens with coordinated colours across the room.

Torch

Use the phone light for flashes, pulses and dynamic effects.

Content

Bring simple text, icons and visual moments directly into the audience.